How To Complete Destiny 2’s Nightmare Containment Activity

Destiny 2’s new season introduces a new seasonal activity, but how can players finish it and what are the benefits of doing so?

The Leviathan has returned in Destiny 2’s Season of the Haunted, however, it is now a derelict vessel for the players to explore. Nightmare Containment, a new season activity, can be found onboard. As players make their way across the ship, they will encounter a variety of missions, and deciphering what exactly has to be done can be tough, as the game does not hold the gamer’s hand, especially for rookie players.

On May 24, 2022, Nightmare Containment debuted alongside Season 17 of Destiny 2. Nightmare Containment isn’t a task, unlike many previous seasonal activities. Instead, the Derelict Leviathan serves as a patrol zone for players. It then becomes a public event for the players to compete in alongside others who are playing at the same time. The participants will be rewarded in a variety of ways if they do so.

The Leviathan has returned in Destiny 2’s Season of the Haunted, however, it is now a derelict vessel for the players to explore. Nightmare Containment, a new season activity, can be found onboard. As players make their way across the ship, they will encounter a variety of missions, and deciphering what exactly has to be done can be tough, as the game does not hold the gamer’s hand, especially for rookie players.

On May 24, 2022, Nightmare Containment debuted alongside Season 17 of Destiny 2. Nightmare Containment isn’t a task, unlike many previous seasonal activities. Instead, the Derelict Leviathan serves as a patrol zone for players. It then becomes a public event for the players to compete in alongside others who are playing at the same time. The participants will be rewarded in a variety of ways if they do so.

Destiny 2’s Season of the Haunted takes players back to the Leviathan, a massive Cabal ship that is home to exiled Emperor Calus and the site of the Leviathan raid in Destiny 2 vanilla. The Leviathan is home to Nightmare Containment, a new seasonal activity that requires players to use special equipment to capture the deadly Nightmare creatures introduced in the Shadowkeep expansion. Containment has a number of moving parts and requirements that you’ll need to be aware of in order to get the most out of the activity and receive the highest rewards.

First and foremost, Nightmare Containment is a Public Event, akin to the Moon’s Altars of Sorrow event. The event can be triggered in the patrol zones of the Derelict Leviathan, and it has numerous stages to accomplish in order to receive your rewards—just like the Altars. You’ll also want to earn new currencies as you progress through the activity so you can maximize your weapon and armor gains. In the Season of the Haunted, here’s all you need to know about Nightmare Containment.

Check out our comprehensive Season of the Haunted guide summary for even more instructions to help you uncover everything in the Derelict Leviathan.

How to Launch Nightmare Containment

The option to launch to a Derelict Leviathan site, such as the Castellum, or to jump into Containment straight is the first thing that will likely trip you up in Nightmare Containment. On the left side of the Moon Director screen is the Derelict Leviathan node, which contains those two possibilities. The truth is that any option will bring you to Containment, therefore it doesn’t matter which you choose.

The two Derelict Leviathan options are designed to ensure that there are enough players present to complete Nightmare Containment missions at any time. However, because the activity is a Public Event, you can participate whenever you wish while in the Derelict Leviathan patrol zone. Choose the Castellum option if you want to explore the Leviathan while occasionally participating in Nightmare Containment activities. Choose Containment if you wish to engage in Containment activities explicitly. It’s worth noting that neither option confines you into a certain activity; if you pick Containment, you can still stroll around and investigate, and if you choose Castellum, you may still participate in Public Events.

Gather Vestiges of Dread

The Season of the Haunted, like the Risen’s Psychogenic Intel, has its own unique money called Vestiges of Dread. These can be obtained from a variety of sources, including adversaries killed throughout the Solar System and any completed activity, but they are notably plentiful on the Derelict Leviathan, where you can earn them by performing Containment Public Events and patrols. You’ll want as many Vestiges of Dread as possible since, like Psychogenic Intel, they’re essential for redeeming rewards throughout the seasonal event and ensuring you acquire the most weapons and armor possible with each round.

Before attempting a Nightmare Containment action, you should have 500 Vestiges of Dread on hand (though it’s worth mentioning that you’ll earn a lot of Vestiges during Containment as well). At the completion of Tier 3 of Nightmare Containment, you’ll need 500 Vestiges to activate the Nightmare Harvester, which will grant you seasonal goodies. So keep track of how many Vestiges you have and how quickly you get them, and be sure to participate in various events to keep your total up so you can redeem them at the end of Nightmare Containment.

Triggering Nightmare Containment

When you enter the Castellum, a symbol will show on your device indicating the location of the next Containment activity. To plant the Nightmare Harvester, a glowing red scepter that starts the event, go to the icon and engage with it. The goal is to attract powerful Nightmare adversaries to you in order to kill them and attach them to the Harvester, thus removing them from the Leviathan and spoiling Calus’ objectives.

Nightmare Containment is divided into three tiers, and you must finish all three to receive the event’s rewards. They also gradually become tougher, with the third tier ending in a large boss battle. There are three Nightmare Containment bosses in all, and they appear to rotate every week, as we’ve seen in previous seasons with seasonal events.

Tier 1 and Tier 2: Gather Shards of Dread

To power up the Nightmare Harvester, you must first clear out a large number of foes in Nightmare Containment. You want to collect “Shards of Dread,” a currency obtained by killing adversaries during Containment. Because you gain one shard for each opponent destroyed, the goal is to slay as many waves as possible as rapidly as possible. The number of shards required to complete the first wave of the battle is indicated by the icon on the left side of your screen.

Dread Bearers, a harder Nightmare enemy, are strewn across this first wave. These Elite foes have yellow health bars and are difficult to defeat on your own. These opponents are usually accompanied by other Nightmares, and killing one will reward you with a ball of orange Unstable Essence, which offers you a temporary damage increase against Nightmares—so killing the smaller Nightmares before taking on the Dread Bearers is a good idea.

Once you kill a Dread Bearer, you’ll get a Core of Dread as a reward. Pick it up and return it to the Nightmare Harvester’s scepter, where you can drown it for a tiny batch of shards, generally five or ten at a time. The shards aren’t the only effect of submerging the Core of Dread; the cores also cause a reaper scythe Relic weapon to sprout at the Harvester. Using that scythe against the waves of opponents is a strong if temporary, weapon. Its basic attack, like caster swords, fires fire blasts, and you may utilize its powerful attack to throw out waves of flame that can kill numerous enemies at once. However, you’ll have to contend with a Champion adversary that will appear near the Nightmare Harvester when you spawn the reaper scythe. This is a Shard Devourer, and if it finds its way to your Harvester, it will deduct shards from your total, so get rid of it as soon as possible.

After completing a wave to obtain Shards of Dread, you’ll be confronted with a new threat: four Eregore Atavists must be killed. These are unique Psion foes that emerge inside bubble forcefields, as seen in activities like as the Leviathan raid. However, because the Atavists are originally hidden, you’ll have to defeat four other sniper Psion foes known as Atavist Illusionists in order to see them. These Elite adversaries are designated on your screen with icons to make them simpler to find, and you’ll want to find them as soon as possible.

You’ll see two Eregore Atavists after you kill the first two Atavist Illusionists. Because of their forcefields, you won’t be able to shoot these people; you’ll have to get up close and punch them in the face to kill them. To end the wave, repeat the technique to kill the remaining two Eregore Atavists.

Tier 1 requires gathering shards for two waves and killing one wave of Atavists before fighting a challenging Elite monster known as a Vessel of Nightmares. This is a difficult foe, but you can usually just go at it with everything you’ve got and take it out quickly. The Nightmare Harvester will generate a Heavy Ammo chest if you finish all four phases of the activity, which you may spend to power up for the following tier. However, you are not required to complete the tier in order to progress to the next. The tier will terminate after the timer runs out, but you will still be able to progress to Tier 2.

After completing the first tier of Containment, a short-timer will expire, and the trigger for the second tier will emerge someplace else in the region. To keep the action going, you’ll need to activate it quickly, just like with Altars of Sorrow. Tier 1 and Tier 2 have nearly identical criteria, with one exception: Tier 2 includes a Nightmare Harbinger miniboss to defeat. The Harbinger will gain a shield that defends it from harm as you damage it. Look for diamond-shaped Resonant Splinters to appear in the area when this happens. To finish off the Harbinger, shoot them to knock out his shield.

Tier 3: Nightmare of Elykris Boss Fight

The last phase of the Containment event is the most difficult, owing to the fact that it takes place in a confined region of the Castellum and features a massive boss adversary. Elykris, a Nightmare counterpart of the Scorn Baron known as the Machinist from the Forsaken narrative campaign, is the antagonist during the first week. To begin, your goal is to inflict as much damage on the boss as rapidly as possible. The health bar of the boss is divided into thirds, and hitting each of the markers will start a new phase in which you must shatter a shield on the boss to keep harming it. Keep in mind that as you fight the monster, new foes will emerge all around you, so you’ll need to clear them out from time to time to avoid becoming overwhelmed.

When you reduce the boss’s health by a third, it will obtain an invincible shield, and two Elite Abominations will spawn nearby, both shielded. Shoot six diamond-shaped Resonant Splinters floating around the boss arena to take down the shield—you may know these nodes from the Vow of the Disciple raid and the Wellspring activity in Savathun’s throne world. As rapidly as possible, eliminate all six Resonant Splinters, keeping in mind that more adversaries will spawn, including explosive Screebs.

The boss’s shield will not be destroyed by destroying the splinters, but the shields on the yellow health bar Abominations will be removed. These are your next targets, and you should eliminate them as soon as possible. The boss will be vulnerable again once they’re both dead, and you can resume doing damage until you’ve reduced its health bar to one-third of its original value.

The Dread Bearer Nightmare foes will appear throughout the arena while you’re fighting the Abominations and dealing boss damage. Just like in the first two stages of Containment, defeating these foes will yield a Core of Dread, and dunking those cores at the Nightmare Harvester will yield reaper scythes you may employ against the boss. As previously, clearing these guys out as quickly as possible is a good idea if you want to obtain the incredibly useful scythe weapon into your hands or the hands of your friends. Scythes are excellent for clearing out adversaries in general, thus collecting them should be a top priority.

Finishing the monster will open a reward chest, much like any other Public Event (though you don’t have to win to earn all of the rewards; you merely get more for killing the boss successfully). If you turn in your Vestiges of Dread to the Nightmare Harvester, you’ll be rewarded with additional seasonal prizes. Following that, you’ll have to wait for another set of Nightmare Containment events to begin, during which time you can search the Castellum for secrets.

Finding Lockdown Protocol Chests

You’ll have two minutes after completing Tier 3 of the Nightmare Containment action before moving on to the next activity. “Lockdown regulations in the Castellum are temporarily eased,” you’ll see now that the Nightmare has been momentarily banished. This means you only have two minutes to look around the region for special treasure boxes that are only available during this time.

The lockdown protocol relates to regularly locked and inaccessible side rooms. You should find locked doors with large switches beside them if you investigate the Castellum’s side alcoves. The notice that comes on your screen at the end of Tier 3 will inform you of the number of active switches. Look for switches with green lights instead of the usual red lights, which indicate that the lockdown protocol is in operation. Listen for the switches; they’ll periodically beep, indicating which ones can be engaged.

By flipping the switch, an adjacent door will open, revealing a chest with more rewards. The rewards from these lockdown chests vary greatly—they’re essentially the same as the chests found randomly in patrol zones—so don’t be too concerned if you don’t acquire one.

There’s certainly more to discover about the Nightmare Containment activity as the season progresses, especially when the event rotates through new bosses, so we’ll keep this post updated as we learn more.

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